Blackmask is trudging along despite little to talk about. If we can keep our steady pace, this year may have a playable demo ready
Tag: Dev Blog
2024 Development News
This is a short update about what we have been doing for half the year, with two new heavy enemy characters in the works!
Monthly Update: August 2023
We’re rolling along on our development of Blackmask! Here’s a new bit of information about we’re to for the past month!
Monthly Check-In: June 2023
Hey everyone, here’s an long-awaited update on the progress of Blackmask that we’ve been doing for the past months.
Monthly Check-In: January 2023
Beginning the new year, we tackle new water pixel art backgrounds for the underwater cave areas of the ruins.
Monthly Check-In: December 2022
Happy New Year, Everyone! Ryan the Art Guy Here! I know this monthly check is in December, but we’ll count this out between you and me! We’ve been doing our best since the past month of work! Adam’s coding up a storm with rad new features like swimming and water controls! I’ve been adding some…… Continue reading Monthly Check-In: December 2022
Monthly Check-In: November 2022
Hey ho everybody! Ryan the Art Guy here, with a short but sweet update to begin the monthly release of notable development news! I’ve been happy about our beginning turnout for our mailing list, and I look forward to more folks joining our long journey to building up Cole’s first adventure! New Enemies New Enemies…… Continue reading Monthly Check-In: November 2022